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Author: Roniel P. Flores
Date Created:
Notes: UPDATED:
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Game Title: Silent Hill Origins
Game Developer: Konami
Game Released: 2008
Game Website:
Game Type: Survival Horror
Game Platform: Playstation 2 (PS2 version)
Game Rating
a. Gameplay - 4/5
A third person survival horror game with different camera perspectives. Silent Hill Origins is one of the last games for the Playstation 2. The game basically is quite the same with its previous series. It has foggy streets, hospital, apartment, and a freaking nowhere. It offers a new punching mechanism for offense, a stamina bar for dashing and still can carry unlimited items. A distorted display and a sound of heartbeat when health degrades for status monitoring. Travis's head will turn if there's a near item or door around so it wouldn't be that bother. Unlike before, melee weapons in this game will break for time being used. Aggressive enemies lurks out everywhere and each chapter also ends up with a nasty bad ass boss. The game also covers two different worlds which is the ordinary and the dark. To access both worlds will have to pass through a mirror. It's another horrific adventure awaits and it's one of a kind Silent Hill game you'll never miss.
b. Graphics - 4/5
If you can't describe what Silent Hill: Origins looks like, well the foggy streets, cursed residents, and buildings to explore defines itself. Strange character faces and really expressed well in the cinematic. Yeah, everything in this game really looks strange as well as the enemies and places. Flames, bloods, darkness, and all kinds of negative elements in this game really disturbs. New enemy and boss designs are freaking out. The butcher really stinks and is thirst for blood with his huge knife. Horrified buildings like the hospital, theater or the dark world makes you play with thrill and excitement.
c. Sound - 2/5
Creepy sound as ever, Silent Hill: Origins really follows its classic taste. Voice acting mixed with twisted horrified emotions makes the game sound like crazy. Sound effects are disturbing specially when enemies are near. Screams and slaughters are so rude and nasty. Door knobs, the elevators, stairs, really makes a drop and shocking noise. There isn't much of a background music because usually all you hear is a distorted sound, a piano, and all you can hear that could summon witches across the outskirts of nowhere... that's it.
d. Story
The nightmare starts in a misty road where Travis tries to follow a little girl that leads him in to the firehouse. As he rescues a girl that was burned out, Travis collapsed outside the burned house and when he woke up, he is now in the main streets of Silent Hill. Then the main game begins at the Alchemilla Hospital and links to different places that could lead to Dahlia and Alessa in the end. Silent Hill: Origins also tackles some flashback scenarios while in the game of how a specific event happened. Then emotions like anger, hatred, revenge, deception and things that made this game goes insane.
e. User Interface
Turning sideways was removed which disappoints me in directional control. Sometimes button command gets delay like when you press inventory menu while running, it gets crazy. Inventory menu is so damn complicated like when you pressed blah and blah blah blah. (still working on this part). The health status lacks of (WIP)... Saving time is a bit slow and so as the loading screen part which really get my nerves the hell out. Anyway, patience is all you need in this game to enjoy... and get horrified.
f. Replayability
If things goes in a hurry, well you might end up with a bad ending. Anyway, after you finished the game once. You'll unlock some of the rewards like the extra options and the moon guantlets. Any rewards that can be unlock are based on the result of the game when finished. So which means usually you'll end up playing the game over and over again just to unlock some special items or costumes. There isn't that much after beating the game. It's all about special items and costumes.
Gameplay Screenshots:
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Gameplay Video Links:
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Gameplay Tips:
Horrified or not, Silent Hill: Origins has plenty of tips to reveal. Basically, health is all that matters. Avoid getting hit or running would be better to save health items and ammunitions for big fights like for the bosses. Running enemy fights also leads to a fast game accomplishment that could unlock some special item and costume. See faqs and walkthroughs for further information about enemy weaknesses, item and speed game. There are lots in the internet and let Google your friend handle for help.
i was playing SH Origins this morning and... i was really piss! D:<
1. button delay command > so damn slow.. when you run or want to go to a menu.. it makes you press many times instead of just one. what the f???
2. breakable melee items > iron weapons break on human flesh? what the f??
3. directional control sucks > how can i move backwards and sidewards when its always moving in front?? sigh...
4. menu is damn complicated > select for menu.. O for cancel.. press L1 R1... why not display all items in a single menu like SH 3, or RE like menus. stupid..
5. the stamina of running sucks > its not realistic... it makes gamers piss.
6. saving time is very way too long. i mean what the f???
7. and its boring. too many loading screens when entering room.. i am playing the playstation 2 version. huhuhu so horrible.
8. camera doesn't sync with directional controls.. i mean.. like your moving forward then you press L1 then suddenly your moving backwards.. sigh.. bad camera feature. >_<
9. shotgun???? i mean what the f?? you fire at three enemies and the bullets won't spread?? its on single target?? T__T...
padaun pa ni???!!! T__T...
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